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- Account and payment problemsRule
- Base materials for tackRule
- Becoming a vet or stablehand at a clinicRule
- Breeding requirementsRule
- Breeding titlesRule
- Building and upgrade timesRule
- Coins and creditsRule
- Coins won at showsRule
- Cost to create showsRule
- Credit packsRule
- Daily questsRule
- Feeding and hungerRule
- FriendsRule
- Happiness and treatsRule
- Happiness lossRule
- Horse levelsRule
- Horse titlesRule
- How shows runRule
- Inactive trainersRule
- Magic item durationsRule
- Material cost of tack and intermediary itemsRule
- Moving horses between stablesRule
- Phone view and desktop viewRule
- Player jobsRule
- Player levels and rewardsRule
- Pregnancy and foal limitsRule
- Ranch building type idsRule
- Ranch landscape groupsRule
- Ranch: the apple orchardRule
- Ranch: the bakeryRule
- Ranch: the bed of flowersRule
- Ranch: the cane sugar millRule
- Ranch: the carrot fieldRule
- Ranch: the feed depotRule
- Ranch: the glue factoryRule
- Ranch: the goatRule
- Ranch: the grain siloRule
- Ranch: the houseRule
- Ranch: the iron mineRule
- Ranch: the sheepRule
- Ranch: the spinning wheelRule
- Ranch: the stableRule
The stable is a ranch building (building type id 21). Build it from the ranch page, /ranch. Players often say "barn" for a stable: a question about a second or third barn, or more barns for horses, is about stables. The Barn on the ranch map is the riders' building, which players do not build.
The first stable costs 1 coin, the second 10,000 coins, 400 wood, 500 iron, the third 100,000 coins, the fourth 1,000,000 coins; from the fifth on a stable costs credits: 1,000 credits for the fifth, 2,000 credits for the sixth, 1,000 more for each one after that. Each level holds 20 horses.
Building it takes 10 minutes; the build queue holds up to 3 buildings. Its maximum level is 3. Upgrades: level 1 to 2: 100 wood, 300 iron, 300,000 coins, takes 3 minutes; level 2 to 3: 1,000 credits, 1,000,000 coins, takes 30 minutes. A collapsed stable is rebuilt for 10,000 coins, 400 wood, 500 iron, whichever stable it is.
- Ranch: the statueRule
- Ranch: the tanneryRule
- Ranch: the wellRule
- Ranch: the woodmillRule
- Referral creditsRule
- Retiring a horse earlyRule
- Selling items to the marketRule
- Show entry ageRule
- Show entry requirementsRule
- Show fees and limitsRule
- Show level bandsRule
- Stable hand service pricesRule
- Stables and stable sizeRule
- Staying logged inRule
- Studs and stud feesRule
- The bankRule
- The chatRule
- The daily allowanceRule
- The game yearRule
- The horse storeRule
- The lotteryRule
- The magic shopRule
- The post officeRule
- The retirement barnRule
- The stable hand serviceRule
- The vet clinicRule
- Trade office listing feeRule
- Trades at the marketRule
- Trainers and their servicesRule
- Tutorial questsRule
- Un-retiring a horseRule
- Vet checksRule
- Vetting your own horsesRule
- WaterRule
- What happens when a horse retiresRule
- What vet and stablehand work paysRule
- When horses retireRule
- Who can take which jobRule
- Working as a stablehandRule
- XP from showsRule
- Buying creditsGuide
- How a foal gets its colourGuide
- How a show entry is scoredGuide
- Phone view and Desktop viewGuide
- The foreman's potionGuide
- The vault potionGuide
- Your login lasts a week after your last visitGuide
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