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- Account and payment problemsRule
- Base materials for tackRule
- Becoming a vet or stablehand at a clinicRule
- Breeding requirementsRule
- Breeding titlesRule
- Building and upgrade timesRule
- Coins and creditsRule
- Coins won at showsRule
- Cost to create showsRule
- Credit packsRule
- Daily questsRule
- Feeding and hungerRule
- FriendsRule
- Happiness and treatsRule
- Happiness lossRule
- Horse levelsRule
- Horse titlesRule
- How shows runRule
- Inactive trainersRule
- Magic item durationsRule
- Material cost of tack and intermediary itemsRule
- Moving horses between stablesRule
- Phone view and desktop viewRule
- Player jobsRule
- Player levels and rewardsRule
- Pregnancy and foal limitsRule
- Ranch building type idsRule
- Ranch landscape groupsRule
- Ranch: the apple orchardRule
- Ranch: the bakeryRule
- Ranch: the bed of flowersRule
- Ranch: the cane sugar millRule
- Ranch: the carrot fieldRule
- Ranch: the feed depotRule
- Ranch: the glue factoryRule
- Ranch: the goatRule
- Ranch: the grain siloRule
- Ranch: the houseRule
- Ranch: the iron mineRule
- Ranch: the sheepRule
- Ranch: the spinning wheelRule
- Ranch: the stableRule
- Ranch: the statueRule
- Ranch: the tanneryRule
- Ranch: the wellRule
- Ranch: the woodmillRule
- Referral creditsRule
- Retiring a horse earlyRule
- Selling items to the marketRule
- Show entry ageRule
- Show entry requirementsRule
- Show fees and limitsRule
- Show level bandsRule
- Stable hand service pricesRule
- Stables and stable sizeRule
- Staying logged inRule
- Studs and stud feesRule
- The bankRule
- The chatRule
- The daily allowanceRule
- The game yearRule
- The horse storeRule
- The lotteryRule
- The magic shopRule
- The post officeRule
- The retirement barnRule
- The stable hand serviceRule
- The vet clinicRule
- Trade office listing feeRule
- Trades at the marketRule
- Trainers and their servicesRule
- Tutorial questsRule
- Un-retiring a horseRule
- Vet checksRule
- Vetting your own horsesRule
- WaterRule
- What happens when a horse retiresRule
- What vet and stablehand work paysRule
A vet is paid per horse treated: the clinic's own price for that service (shots, check-up, breeding check or gelding), plus 1 coin for every 75 times you have already done that service; vetting a market horse pays half of that. A stablehand's pay per horse is in the Working as a stablehand rule.
From level 20, a daily quest stage to vet or to do stablehand work asks for 10 horses (more only from level 110) and pays 50 coins per horse, so 500 coins. There is no reward of a million coins for treating horses; the only million-coin figure in the game is the cost of upgrading a stable to level 3.
- When horses retireRule
- Who can take which jobRule
- Working as a stablehandRule
- XP from showsRule
- Buying creditsGuide
- How a foal gets its colourGuide
- How a show entry is scoredGuide
- Phone view and Desktop viewGuide
- The foreman's potionGuide
- The vault potionGuide
- Your login lasts a week after your last visitGuide
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