Player jobs
There is a new magical hat allowing players to create jobs in the services area.
At the moment there are 4 types of jobs (but most likely there will be more):
Show training, Tack making, Ranch collecting and Show creating.
The player creating the job is the employer, the player working on the job is the employee.
When an employer creates a job, it specifies if the job will pay coins, credits or both.
Jobs can last from 1 hour to 5 days, depending on what the employer decides.
Depending on how the employees are accepted, there are 2 types of jobs.
1. It automatically accepts the first employee wanting to do the job.
2. The employer will choose from a list of employees who will work on the specified job.
Cancelling jobs:
When a job is cancelled, the game will calculate the amount owed to the employee, based on the progress of the job.
There will be a 10-20% fine for the player that cancels an active job.
So if the employer cancels the job, the 20% will go to the employee (on top of the amount depending on the job progress).
If the employee cancels the job, then the employee shall receive less coins than it would normally receive.
When the deadline is reached and the job is not done, the game considers that the employee cancelled the job (and will apply the above rules).
Limitations:
Horses can be part of only one show training job. This means that you cannot hire 3 players to do training on the same horse. (You can however hire 3 players to work on 3 different horses).
At the moment there are 4 types of jobs (but most likely there will be more):
Show training, Tack making, Ranch collecting and Show creating.
The player creating the job is the employer, the player working on the job is the employee.
When an employer creates a job, it specifies if the job will pay coins, credits or both.
Jobs can last from 1 hour to 5 days, depending on what the employer decides.
Depending on how the employees are accepted, there are 2 types of jobs.
1. It automatically accepts the first employee wanting to do the job.
2. The employer will choose from a list of employees who will work on the specified job.
Cancelling jobs:
When a job is cancelled, the game will calculate the amount owed to the employee, based on the progress of the job.
There will be a 10-20% fine for the player that cancels an active job.
So if the employer cancels the job, the 20% will go to the employee (on top of the amount depending on the job progress).
If the employee cancels the job, then the employee shall receive less coins than it would normally receive.
When the deadline is reached and the job is not done, the game considers that the employee cancelled the job (and will apply the above rules).
Limitations:
Horses can be part of only one show training job. This means that you cannot hire 3 players to do training on the same horse. (You can however hire 3 players to work on 3 different horses).