A Virtual Horse

example of assigning skill points

Horse #808469 has the following stats:

  • Level 256
  • Trait: Agility
  • Skills assigned:
    • Agility: 750
    • Speed: 600
    • Intelligence: 150
  • Total skill points: 256*6 = 1536

Let's assume that this horse enters a Jumper show and let's calculate the skill points factor.

  1. According to the chart the skills required for Jumper shows are: Agility 50%, Speed 40%, Intelligence 10%
  2. The total amount of skill points is 1536.
  3. The trait is Agility. We will assume that the player does not have the wand, so the bonus is 10%.
  4. As specified, there are 3 required skills for the Jumper type.
    • Agility
      Agility points = 750 + 1536/10 (10% of the total) = 750 + 153 = 903.
      903 is 58% of the total skill points.
      Note: The game will use only 50% of the total which is 768 and this means that the horse has more than 100 skill points assigned to Agility that won't help.
    • Speed
      Speed points = 600. The trait is agility, so there are no points added here.
      600 = 39% of 1536.
      Note: The horse could use some skill points moved from Agility to Speed. The optimal number for Speed would be 615.
    • Intelligence
      Intelligence points = 150 = 9.7% of the total skill points. The optimal number for intelligence would be 154.

Notes:

  • The skill points factor in this case is 50% of 1536 + 39% of 1536 + 9.7% of 1536 = 1516. The maximum skill points factor is 1536.
  • The above maximum factor is 1536 with 0% arena training. 100% arena training would double that number (3072)