show results factors
Table of Contents
Factors influencing show results
- Skill Points - 35%
- Tack points - 25%
- Specialization points - 25%
- Level points - 15%
When shows run the game calculates the winners based on the 4 main factors listed above. Each of them is calculated when the horse enters the show and they all depend on multiple other factors.
Some of them influence all the 4 main factors:
- Horse happiness.
This is the most important factor. A 100% happy horse will be twice as competitive as a 50% happy horse. - The player's guild.
- Riders get a 10% bonus.
- Equilibriums get a 3% bonus.
- A tiny random factor.
It goes from -4% to 4%. It means that 2 identical horses, in identical race conditions will have slightly different points.
Skill points:
The skill points factor depends on:
- Skill points assignment.
- Skill trait.
- The skill points match the type of the show entered.
- The player has the
The wand of horse improvement magic item. - The arena horse bonus.
For every horse entering a show, the skill points are calculated based on the above factors.
- The game determines which skills are required for the entered show type and what is the importance of each of those skills, using the skills importance chart.
- The game calculates the total amount of skill points the horse has: level * 6.
- The game calculates the trait bonus (if the horse has a skill trait).
- For regular players the bonus is 10%.
- For players that have
the wand of horse improvement magic item the bonus is 20%.
- For each of the skills required for entered show, the game calculates how well the skills were assigned, in concordance with the actual required skill importance.
Note: Once the skill points factor is calculated, the game will multiply it with the arena bonus. A 100% trained horse will have twice as many points as a 0% trained horse.
Example:
Horse #808469 has the following stats:
- Level 256
- Trait: Agility
- Skills assigned:
- Agility: 750
- Speed: 600
- Intelligence: 150
- Total skill points: 256*6 = 1536
Let's assume that this horse enters a Jumper show and let's calculate the skill points factor.
- According to the chart the skills required for Jumper shows are: Agility 50%, Speed 40%, Intelligence 10%
- The total amount of skill points is 1536.
- The trait is Agility. We will assume that the player does not have the wand, so the bonus is 10%.
- As specified, there are 3 required skills for the Jumper type.
- Agility
Agility points = 750 + 1536/10 (10% of the total) = 750 + 153 = 903.
903 is 58% of the total skill points.
Note: The game will use only 50% of the total which is 768 and this means that the horse has more than 100 skill points assigned to Agility that won't help. - Speed
Speed points = 600. The trait is agility, so there are no points added here.
600 = 39% of 1536.
Note: The horse could use some skill points moved from Agility to Speed. The optimal number for Speed would be 615. - Intelligence
Intelligence points = 150 = 9.7% of the total skill points. The optimal number for intelligence would be 154.
- Agility
Notes:
- The skill points factor in this case is 50% of 1536 + 39% of 1536 + 9.7% of 1536 = 1516. The maximum skill points factor is 1536.
- The above maximum factor is 1536 with 0% arena training. 100% arena training would double that number (3072)
Tack points:
Add calculating the tack points factor
Specialization points:
The specialization points factor depends on:
- Horse speciality.
- Total shows entered.
- Speciality trait.
- The player has the
The wand of horse improvement magic item. - The arena horse training.
In calculating the points the game will do the following:
- It counts how many shows the horse has entered in total (including the speciality added at the arena)
- It determines what is the speciality for the entered show.
- It verifies if the speciality trait matches the type of the entered show. The trait bonus is:
- 10% if the player is regular.
- 20% if the player has The wand of horse improvement magic item. This item also adds a 200% base, effectively helping the horses have a double speciality. Note that the purpose of the extra 100% is to allow a second discipline, a 200% speciality will not be better than a 100% speciality.
Example:
Horse #1029054 has:
- Trait Racing.
- 29887 Racing shows.
- 197879 English shows.
- 5120 Western shows.
- 186 Western shows.
The total amount of shows is: 29887 + 197879 + 5120 + 186 = 233072
The spec points will vary based on the type of the show entered:
- Racing show - The trait is Racing:
- When it does not have the wand:
(5 * 233072 [total]) + (29887 [racing entered] * (29887 [racing entered] + 23307 [the trait is 10% of the total] ) * 100 [base]) / (233072 [total] * 1.5) = 1165360 + (29887*53194*100) / 349608 = 1620100
- Note: Without the Racing trait, the numbers would have been 1165360 + 29887*29887*100/349608 = 1420855
- When the player has the wand.
(5 * 233072 [total]) + (29887 [racing entered] * (29887 [racing entered] + 46614 [the trait is 20% of the total] ) * 200 [base]) / (233072 [total] * 1.5) = 1165360 + (29887*76501*200) / 349608 = 2473330
- When it does not have the wand:
- English show
- When it does not have the wand:
(5 * 233072 [total]) + (197879 [english entered] * 197879 [english entered] * 100 [base]) / (233072 [total] * 1.5) = 1165360 + 197879*197879*100/349608 = 12365360
- Note: If the horse would have English trait, then the numbers would be: 1165360 + 197879*(197879 + 23307) * 100 / 349608 = 13684542 (a 10% increase)
- When it has the wand:
(5 * 233072 [total]) + (197879 [english entered] * 197879 [english entered] * 200 [base]) / (233072 [total] * 1.5) = 1165360 + 197879*197879*200/349608 = 23565361
- When it does not have the wand:
Notes:
- The above horse is better in English shows. Typically horses should specialize on the horse trait, for maximum results.
- The arena horse bonus applies to all the above numbers. They were calculated with 0% arena training. 100% arena training would double each of them.
Level points:
The level points factor depends on:
- The horse level.
- The player level.
- Rider specialization for the entered show (if the player is a rider)
- The arena training for player.
The points are calculated following this formula:
HorseLevel*100 + PlayerLevel*100 (If the player is a rider, this is multiplied with the Riding speciality for the entered show).
The arena training for the player will add a bonus, depending on what % it has for the entered show type.
Examples:
- Level 100 Manufacturer
- Level 100 Horse
- 70% Arena bonus for the entered show.
The points are 100 [horse level] * 100 [player level] * 1.7 [70% arena bonus] = 100*100*1.7 = 17000
- Level 100 Rider
- Level 100 Horse
- 70% Riding specialization for the entered show
- 20% Arena bonus for the entered show.
The points are: 100 [horse level] * ( 100 [player level] * 1.7 [70% riding specialization] ) * 1.2 [20% arena bonus] = 100*100*1.7*1.2 = 20400
Note: Given the same conditions, a rider has more points than any other guild.
- Level 100 Trainer
- Level 100 Horse
- 100% Arena bonus.
Note: The arena bonus is just as important as the riding speciality for riders.
Summary:
The show results depend on the following factors:
- Horse happiness
- Horse skill points
- Horse skill trait
- Horse level
- Horse specialization
- Horse specialization trait
- Horse arena training
- Player level
- Player guild
- The riding specialization (if player is a rider)
- The player arena training
- Tack shape
- Tack specialization
- The wand of horse improvement magic item.
- Luck